Overview
This breakdown focuses on the development of Stripe as a complete character, moving from broad proportions and silhouette into anatomy, facial structure, topology, and the smaller forms that define his personality. The goal was to preserve the character’s instantly recognizable attitude while translating an exaggerated design into a convincing three-dimensional build.
We refined the model through repeated passes, balancing the oversized ears, expressive face, long hands, and compact creature anatomy so the character remained readable from every angle. Clean form flow and close-up detail were developed together, producing a cohesive final model ready for polished presentation.